Tuesday, May 29, 2007

Immediate Tactics, Emergencies, and Activities as of Zerian 9

At this point, it's all about Kaiimar.

Inside the city:
- Faxanna, who will probably help lead the resistance from the Outer City.
- Thaqz, Berlokh, Glaxtiks, Nightcrawler, Slimmeran, Tisiphonus, Michlonne, and Doug, who will need to secret themselves within the Merchants' Quarter soon, in preparation for their missions: Cutting lines of communication and supply lines, cutting off reinforcements, and performing other acts of sabotage, spying, and assassination.
- Fargelle, Kyndral, Bexy, and Grilaud, who will help to lead (and clear the way for) the resistance in the Outer City.
- Daryan, Quil, Thragor, Xertz, and Fitz, who will ensure that the key gate between the Outer City and Merchants' Quarter remains open long enough for the resistance and rioting population to move in.
- Verian and the rest of the Kaiimar resistance, who will lead the charge through the gate.

At the staging area, due to join the forces in the city:
- The Trident, all three arms of which (Goldenrod's Group, Bob's Group, and Crovahd's Group) will be smuggled into the city ASAP, to ambush patrols and help fan the flames of rebellion in the Outer City.

En route to the staging area by sea, due to join the forces in the city:
- Herring and Notfrank, who will join Quil, Thragor, Xertz, and Daryan at the critical gate itself.
- Counts Solo, Quazar, and Broxte, along with long-time veterans Brielle and Dwiereth, all of whom will assist the Trident.
- Defense Minister Scaelorrel, who will assist with tactical planning, with assistance from Chief Engineer Trevor Franswath.

At the staging area, due to reposition for a direct attack on the outer walls of the Merchants' Quarter:
- The Rat Pack, of course including Jimmy and Miw (who much prefers his "little friends" to the company of other giants) who will provide their special brand of leadership and direction to the battle group.
- More than 40 other giants -- more than 45 if you count the pair of two-headed giants as two apiece -- who will provide most of the visual threat, plus of course artillery and sheer physical power. Roughly half of these are "merely" ogres, but many of the rest are large enough to be classified as "Mountain Giants," naturally including the three Cyclopes.
- Bane's Gristle, Charracks' living gargoyle lieutenant, to help keep the ogres in line.
- Nimlo and Terryon, who will provide magical support.
- Seven Horned Men, who provide additional muscle and help fill out the ranks.
- 30 elven archers from the Tornbring Vale Merchant Marine.
- Hegrakz, a wolfman heavy weapons specialist.

Somewhere at sea, making preparations for a naval assault:
- The Avenger, Black Steel's flagship, currently under the direct command of Lynethizon, Minister of the Navy, with Captain Alecto serving beneath him.
- The Nerreide, Lynethizon's small personal ship, available to carry messages or for emergencies.
- A large (not Black Steel) pirate fleet whose leaders and men have agreed to join the attack on Kaiimar and afterward depart beyond Black Steel's zone of influence.
- Theril, who will join the Avenger and proceed from there wherever she is needed most, providing the best magical support that Black Steel has to offer during the battle.

At the staging area and around the plains, preparing to attack the fields around the city:
- Hundreds, and possibly thousands, of trained warriors native to the Grat'han plains. They are also supported (and being trained) by a group of Lacrethah (Black Feather) warriors.
- Telaeri, helping to guide and support the native population.
- Treylanisin (currently en route, by sea) -- a Grat'han jungle native and ex-slave (and Foreign Minister Matrix's protege) -- who will assist the local natives and Tealeri.

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